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Snip4.PNG
“Guardian Quest”

Media:
Photoshop & Unity 3.x

 

Description:

I worked with a group of four people for designing a pixel 2D game. Our job was to create our own level with different scenarios. I develop the tunnel background and the rest of the assets in Photoshop. All of the assets were put together in Unity. I was in charge in the creation of the enemies and other characters.

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The story is about a main character trying to rescue the citizens, defeat enemies, and  get to City Hall to finish his mission.

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Credit goes to the owners who created the lootbox assets.
 

Idle_CitizenOne.png
Stand copy 2_Dark_Blue.png
Idle_CitizenTwoPurple 1.png
Idle_CitizenTwoLightBlue.png
Idle_CitizenTwo.png
Gun_Sprite.png
Tileset_For_Tunnel 1.png
Tileset_For_Tunnel 1.png
Platforms_TilemapRedo.png
JailedCitizen.png
Platforms_TilemapRedo.png
Platforms_TilemapRedo.png
Platforms_TilemapRedo.png
JailedCitizen_Two.png
MainCharacter.gif
EmemyCharacter.gif
Enemy_Spider_Character_Idle_SpriteRefix.png
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