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DAHLIA CASEY
Third Demension and Game Design Portfolio

“Guardian Quest”
Media:
Photoshop & Unity 3.x
Description:
I worked with a group of four people for designing a pixel 2D game. Our job was to create our own level with different scenarios. I develop the tunnel background and the rest of the assets in Photoshop. All of the assets were put together in Unity. I was in charge in the creation of the enemies and other characters.
The story is about a main character trying to rescue the citizens, defeat enemies, and get to City Hall to finish his mission.
Credit goes to the owners who created the lootbox assets.












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