top of page
DAHLIA CASEY
Third Demension and Game Design Portfolio
“Guardian Quest”
Media:
Photoshop & Unity 3.x
Description:
I worked with a group of four people for designing a pixel 2D game. Our job was to create our own level with different scenarios. I develop the tunnel background and the rest of the assets in Photoshop. All of the assets were put together in Unity. I was in charge in the creation of the enemies and other characters.
​
The story is about a main character trying to rescue the citizens, defeat enemies, and get to City Hall to finish his mission.
​
Credit goes to the owners who created the lootbox assets.
bottom of page