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DAHLIA CASEY
Third Demension and Game Design Portfolio
“Series: In 3D”
Media:
Autodesk Maya, Substance Painter, & Photoshop
Description:
The idea was created from a 2D animation I created in the past. I decided that I can create her in 3D. This is a character model my original character named Series. I modeled her in Maya, but textures such as tunic, dress, and hair was made is Substance Painter. The rest of the textures was found online and are tweaked in Photoshop.
I also test out rigging, bone structure and mostly animation sequences.
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