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DAHLIA CASEY
Third Demension and Game Design Portfolio
“Ropeslinger the Game”
(Character Development)
Media:
Autodesk Maya, Photoshop, & Mixamo
Description:
These are the characters that are used in the "Ropeslinger" game. The creation of the main character and enemies is made in Maya. The textures here digitally created in Photoshop. The character are also rigged and was sent to the coders of the group who were charge of animation and character movement. The character movements were collected from Maximo
Side characters including the DJ and Nightclub dancers were created in Maya. Since the dancers animation were collected from Mixamo, I originally created the DJ's animation in Maya.
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